What we’ve shipped.
Every release that’s live in Cue today — and an honest look at what’s coming next.
Production-facing build
Licensed library (Soundstripe) plus real-time web search, with Apple Music 30s previews for compliance. Beat-sync & cue-point engine in production — a standalone tool to demo at VidCon.
UX overhaul
Rebuilt interface on the agentic POC, wired to the Vibeset front end. Every new capability now docks into one connected hub as it ships.
Licensed customer pilot
A parallel custom build on a sample catalog licensed from a single customer — Paramount Music — with curation tailored to their use case. Real, cleared, customer-owned music.
Scalable backend
From a one-and-done tool to persistent storage. Per-user storage and a video bucket — a Frame.io-style hub that holds multiple videos you open in the studio editor.
Timeline editor
A timeline editor for precision music editing, in the spirit of OpusClip. Trim video and reposition music to different cue points — up to two tracks.
Multi-layer editing
Multi-layered track editing. An OpusClip-style GUI that leans on direct manipulation — drag clips, reposition, and get creative like a simplified non-linear editor.
Mobile app
The Cue mobile app — meet creators where they already edit and post. The full curate-and-sync loop, on the phone.
